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Impressions on the new graphics?
In S2 - Feedback & Balance
Potch
Apr 15, 2021
Less ambient occlusion and soft shadows. Reminds me of Warframe overdone unreal engine type stuff. Revising the visuals even slightly with an aim towards the game's more rigid, hard edge, purposefully lacking of anti-aliasing arcade feel would do wonders. I don't know how to embed images on here, but if you look up Overwatch Training Range images, it looks almost identical from an overhead view in some places :I
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Which class is the best in your opinion and why?
In Synthetik 1 Discussions
Potch
Apr 15, 2021
For a majority of the game's existence even up to now probably, it is without much thought Assassin and Demo for their damage threshold passives that constitute the same effectiveness as red-level items against the passives of other classes. Their conceptual design in solo play offers an endless skill ceiling with very little limitations and a large window for error. 😎 They're so effective in these ways that, honestly, I find it boring in solo.
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Potch
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