I was thinking of a "Tech-Adapting Attachment" for every weapon yet its pretty uh confusing to explain, so i will my best
Remember these only get activated if the attachment is installed >Every weapon has a base Tech level which depends on the producer of the weapon and the looks of it. If it is futuristic it is a high-tech weapon if its from 20s and late 80s its a middle-tech weapon and if its a weapon from WW2 or before 80s its a Low-Tech weapon. Every tech variant has a Upside and downside and unlike the Ammo type it changes how the gun interracts with the surroundings. >High-tech weapons get the general bonus of having way more reliability in heat wise with decent attachment options. The only downside is that you will find way less ammo which can become a problem if not used wisely >Medium-tech weapons are all arround good with decent reliablity, heat and damage output. With this attachment the gun loses its variant and adds the variant type of "Medium" and gives the weapon following stats /Less Ammo Gain /Less Devosion /More fire rate /Its more expensive to upgrade despite any other buffs >Low-tech weapons get a major realiability nerf with many jams, unstable heat generation and high devosion, yet they have higher firing rate, high-damage and more ammo gain. I dont really know how to explain it yet this is the best i came up with