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    llldexter1281
    Nov 21, 2021

    Visual Suggestions

    in S2 - Feedback & Balance

    While playing in the second area factory setting with overhead pipes, certain bridges are fully obscured from overhead pipes.

    Suggestion to move pipes over, or give bridge gaps more distance, or create an overhead cut-out (whatever was used to show the character when moving inside a building) There will be instances where a lone enemy is in under the pipes and will prove to be frustrating over time.

    https://gyazo.com/34a91917bf4be18f592d7a2d0e55ce20


     

    Another bit of feedback is to give the map some details of the layout, or to give an idea of distance between shops and items, or revert back to the old map in Synthetik 1 where the map populates as the player explores. Point being, the current radar map tells that there are items nearby. However, the radar may cause more unnecessary backtracking and a loss of direction.

     

    Hope these can give a bit of insight.


    Cheers

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